| AVOID THE APOCALYPSE |
| Can civilizations survive the Great Filter |
| STRUGGLE TO SURVIVE |
| GROWTH |
| Civilizations are generated and start at roughly just before the agricultural period on earth. Population grows by a random percentage each year. This percentage increases as technology improves. Technology improves at a steady rate. Once it reaches 100,000, if the home planet has enough population, the civilization will build a planet colony. If they survive to a technology level of 2,000,000 and have sufficient population in the home system, then they will populate the next nearest star. If a planet is nearing or exceeding it's maximum sustainable levels, then the planet's unrest level will rise. |
| DEATH |
| BACKGROUND |
| FERMI PARADOX |
| SCHOOLS OF THOUGHT |
| GREAT FILTER |
| ASSUMPTIONS |
| POPULATION GROWTH RATES |
| TECHNOLOGY GROWTH RATES |
| UNREST GROWTH RATES |
| PLANETARY COLONIES |
| INTERSTELLAR COLONIZATION |
| NATURAL DISASTERS |
| CIVILIZATION CAUSED DISASTERS |
| RUN SIMULATION |
| Enough talk, let's run it already. | ||
| Number of Stars |
1000
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| Maximum # of Civilizations |
12
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| Disaster Probability Multiplier |
1.00
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START
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| CONTACT |
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